Bachelor of
Film & Animation
What is Film & Animation?
Film and Animation is a study program that teaches the science of how to make works in the form of moving images. Students will learn technical matters such as story making, camera use, image preparation and editing, as well as the skills that support good and quality filmmaking.
In addition to learning how the film production process is done, the Film and Animation Study Program also teaches the students, as young filmmakers, about marketing techniques in the film industry, in order to understand the next steps after producing a film.
Film and Animation Study Program of Multimedia Nusantara University becomes a place for students who want to become young filmmakers and understand the process of making quality films as well as the development of the film industry today.


Why Choose UMN’s
Film & Animation?
Film and Animation Study Program of Multimedia Nusantara University is the only study program that combines film and animation into one program. However, students can choose between the two to obtain deeper knowledge based on their interests.
Equipped with knowledge in that follows the development of technology, students are expected to be ready to face the advancement of the existing industry. Entrepreneurship is also part of learning and curriculum. Students can start their own business with the works they have created.
Alumni

Student’s Average GPA

Average waiting time

Employment and entrepreneur

Employee Satisfaction
Accreditation Table
National Accreditation |
International Accreditation |
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General Information
Credits | 245.28 (ECTS) / 146 (SKS) |
Education Type | Bachelor Program |
Duration | 4 years |
Language | Indonesia & English |
Bachelor's Degree | Bachelor of Art (S.Sn.) |
Type of Program | (Regular / Full-time) |
Vision & Mission
Vision
Being featured Studies Program produces graduates who are creative, competent and international perspective in the fields of film, television and animation, based on Information and Communication Technology (ICT), entrepreneurial and noble character.
Mission
Organize learning in the fields of film, television and animation based on Information and Communication Technology (ICT), which is supported by qualified teachers and the curriculum up to date the link and match with the industrial world.
Carry out research programs that contribute to the development of film, television and animation.
Utilizing the science of film, television and animation in order to carry out community service.
Career Prospect
Film Director, Screenwriter, Director of Photography, Art Director, Sound Designer, Film Editor, Film Producer, Film Critic, Film Researcher, Film Festival Organizer, Film Publisher, Videographer dan VR Creator.
Further Study
Those who gain a Bachelor’s degree in Film and Television program from UMN can pursue a Master’s degree in Art and Design.
Partnership & Collaborations
UMN’s Film and Animation Study Program has been working with the Indonesian Film and Animation Creator Certification Body (LSPKFT) in conducting professional competency tests for the workforce. In addition, we have also worked with the Television Film Employees Association (KFT) in the creation of the UMN Screen program.
Together with the Indonesian Animation Industry Association (AINAKI) we were involved in the creation of the Indonesian National Work Competency Standards (SKKNI) for Animation. Besides that, UMN Film and Animation Study Program has collaborated with the University of Canberra in organizing international conferences.
UMN’s Film and Animation Study Program has also been incorporated into the Association of Professions (Perkumpulan Program Studi Film dan Televisi Indonesia) with its office located in UMN.
Specialization in Film
Goals
To be able to make short films, serial films, documentary films, company profile videos, online videos, webseries, and to be film reviewers, film critics, curators, film industry practitioners, etc.
Curriculum
Students of Digital Cinematography program will be equipped with subjects that help them to catch the essence of design through basic design subjects such as Art and Design Principles, Color Theory, Digital Painting, Fontography, Anatomical Drawing, Digital Publishing, Aesthetics. Besides, to learn deeper about Digital Cinematography, students are equipped with several subjects such as Cinematography Editing, Digital Cinematography, Acting & Casting, Scriptwriting, Digital Cinema Camera & Lighting Technique, Visual Effects, Sound Design, Directing.
Career Prospects
FIlm Director, Screenwriter, Director of Photography, Production Designer, Sound Designer, Film Editor, Film Producer, Film Critic, Film Researcher, Videographer, Video Artist, Film Scoring Composer.
Specialization in Animation
Goals
To make short animation films, series films, education advertisements, documentary films, webs-series films, cinematic games, or to be animation industry practitioners. To produce graduates who are able to create 2D and 3D work within high professionalism standards for various purposes: advertising, animation film making, visual effects, computer games, etc.
Curriculum
Students of Animation program will be equipped with subject that help them to catch the essence of design through basic design subjects such as Art and Design Principles, Color Theory, Digital Painting, Fontography, Anatomical Drawing, Digital Publishing, Aesthetics. Besides, to learn deeper about Animation, students are equipped with several subjects such as 2D &3D Animation, Stop Motion Animation, Videography in Animation, Acting in Animation, Character & Environment Design, Sound Design Animation, Digital Visual Effects, Storyboard Making, Comic Making, Project Management.
Career Outlooks
Storyboard Artists/Visual Storytellers, Character Designers, Character Modeller, Environment/Layout Artists (Scene Planners), Animators (2D, 3D, Stop Motion), Technical Artists (Riggers, Facial Artists, etc), Visual FX Artists, Render Artists & Compositors, Animation Producers, Animation Directors, Motion Graphic Artists and Animator.
Student Scolarship
UMN scholarship program is offered to high school students in 12th grade who have academic, sports, and artistic achievements while in 11th grade. In addition, UMN also offers the program to high school/vocational school students who won medals in the National and International Science Olympics. As a form of appreciation for the dedication of teachers and employees/ staff in educating the nation's children, UMN provides scholarships in the form of a 50% reduction in fees for teachers/principals and a 30% reduction in fees for children of the employees/staff in high schools/vocational schools (both public and private) who want to continue their education at UMN.
Entry Requirement
- Graduated from Senior High Schools – Natural Science Program, Social Science Program, Language Program
- Graduated from Senior Vocational Schools with competencies in drawing technique, Multimedia, Visual Communication Design, Graphic and Animation
Students are required to attend academic guidance meetings at least 3 times per semester. The schedule of the meetings will be provided by the respective academic supervisors. Students have to bring the academic guidance book for the meeting and they need to make sure that the academic supervisor signs it.
Continuing Education Department (CED) is an educational development program at Universitas Multimedia Nusantara (UMN) which is part of the Kompas Gramedia Group. We have various programs in language courses, human development, Testing Centers for national and international certifications, and training programs. UMN’s CED is designed to meet the needs of high school and college students, as well as the public and professionals.
Students are encouraged to find their own companies / agencies for their internships that align with the focus of the Strategic Communication Study Program. Information about available internships can be obtained from other students, social media, job fairs, advertisements in print or electronic media or even through the UMN Career Development Center (CDC).
To complete the Undergraduate Program (S-1) at Multimedia Nusantara University, students must prepare, present, and defend the thesis in front of the thesis examination board, in accordance with the provisions of the study program. The preparation of the thesis is done individually and the students can choose the supervisor directly provided that the selected supervisor agrees.
To complete the Undergraduate Program (S-1) at Multimedia Nusantara University, students must prepare, present, and defend the thesis in front of the thesis examination board, in accordance with the provisions of the study program. The preparation of the thesis is done individually and the students can choose the supervisor directly provided that the selected supervisor agrees.
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To support the learning process, umn provided a complete and sophisticated college facility, according to industrial standards. Through the existence of the facility, students have been invited to be close to the industrial world since sitting in college and to have competence that matches the needs of the industry. That way, it will make it easier for umn students to find jobs, even before graduation.
Extracurricular Student Activities
In order to help students explore and develop their non-academic potentials, UMN also provides a variety of extra-curricular activities for students which is locally called UKM, Student Activity Unit.

SEE OTHER
UMN’S STUDENT ACTIVITIES
Rekapitulasi Penelitian Internal - Jurnalistik
Rekapitulasi Penelitian Hibah DIKTI - Jurnalistik
Rekapitulasi Penelitian Internal - Jurnalistik
Rekapitulasi Penelitian Hibah DIKTI - Jurnalistik
Daftar Kegiatan PKM Dosen
Rekapitulasi Inovasi Hak Cipta - Jurnalistik
TESTIMONIAL
CERTIFICATION
Information Literacy
Information literacy is an ability that individuals have in determining, searching, managing and evaluating information effectively and efficiently. This training is open to UMN active students. For further information, please contact: library.umn.ac.id
“Since studying in the Film and Animation Study Program, I had the opportunity to make 3 animated short films as a final task of the semester. From this experience I had the opportunity to learn and experiment a lot with the way to tell stories. Now when I create comics, it feels like I can use all that science. Not only that, in UMN there are many student activities to make new friends, gain more insights, and improve teamwork. It is all very helpful from the stage of looking for a job until the time when you already work.”
Bryan Arfiandy
Komikus, Kosmik
Film & Animation
Filmmaking is a very favorable, aesthetic yet complex form of art. Only through teamwork, hard work and perseverance, a good film can be made. Live shoot, animated or CGI are our means to achieve it.
Kus Sudarsono, S.E., M.Sn. – Ketua Program Studi Film