Undergraduate Program in

              Film & Animation

What is Film & Animation?

Film and Animation is a study program that teaches the science of how to make works in the form of moving images. Students will learn technical matters such as story making, camera use, image preparation and editing, as well as the skills that support good and quality filmmaking.

In addition to learning how the film production process is done, the Film and Animation Study Program also teaches the students, as young filmmakers, about marketing techniques in the film industry, in order to understand the next steps after producing a film.

Film and Animation Study Program of Multimedia Nusantara University becomes a place for students who want to become young filmmakers and understand the process of making quality films as well as the development of the film industry today.

Why Choose
UMN’s Film & Animation?

Film and Animation Study Program of Multimedia Nusantara University is the only study program that combines film and animation into one program. However, students can choose between the two to obtain deeper knowledge based on their interests.

Equipped with knowledge in that follows the development of technology, students are expected to be ready to face the advancement of the existing industry. Entrepreneurship is also part of learning and curriculum. Students can start their own business with the works they have created.

ECTS Points Table

ECTS Points 146 SKS
Education TypeBachelor Program
Duration4 years
LanguageBahasa Indonesia
Bachelor's DegreeBachelor of Art (S.Sn.)

Visi & Misi

Vision of Film & Animation Program

Being featured Studies Program produces graduates who are creative, competent and international perspective in the fields of film, television and animation, based on Information and Communication Technology (ICT), entrepreneurial and noble character.

Mission of Film & Animation Program

  1. Organize learning in the fields of film, television and animation based on Information and Communication Technology (ICT), which is supported by qualified teachers and the curriculum up to date the link and match with the industrial world.

  2. Carry out research programs that contribute to the development of film, television and animation.

  3. Utilizing the science of film, television and animation in order to carry out community service.

Specialization in Film

Goals

To be able to make short films, serial films, documentary films, company profile videos, online videos, webseries, and to be film reviewers, film critics, curators, film industry practitioners, etc.

Curriculum

Students of Digital Cinematography program will be equipped with subjects that help them to catch the essence of design through basic design subjects such as Art and Design Principles, Color Theory, Digital Painting, Fontography, Anatomical Drawing, Digital Publishing, Aesthetics. Besides, to learn deeper about Digital Cinematography, students are equipped with several subjects such as Cinematography Editing, Digital Cinematography, Acting & Casting, Scriptwriting, Digital Cinema Camera & Lighting Technique, Visual Effects, Sound Design, Directing.

Career Prospects

FIlm Director, Screenwriter, Director of Photography, Production Designer, Sound Designer, Film Editor, Film Producer, Film Critic, Film Researcher, Videographer, Video Artist, Film Scoring Composer.

Specialization in Animation

Goals

To make short animation films, series films, education advertisements, documentary films, webs-series films, cinematic games, or to be animation industry practitioners. To produce graduates who are able to create 2D and 3D work within high professionalism standards for various purposes: advertising, animation film making, visual effects, computer games, etc.

Curriculum

Students of Animation program will be equipped with subject that help them to catch the essence of design through basic design subjects such as Art and Design Principles, Color Theory, Digital Painting, Fontography, Anatomical Drawing, Digital Publishing, Aesthetics. Besides, to learn deeper about Animation, students are equipped with several subjects such as 2D &3D Animation, Stop Motion Animation, Videography in Animation, Acting in Animation, Character & Environment Design, Sound Design Animation, Digital Visual Effects, Storyboard Making, Comic Making, Project Management.

Career Outlooks

Storyboard Artists/Visual Storytellers, Character Designers, Character Modeller, Environment/Layout Artists (Scene Planners), Animators (2D, 3D, Stop Motion), Technical Artists (Riggers, Facial Artists, etc), Visual FX Artists, Render Artists & Compositors, Animation Producers, Animation Directors, Motion Graphic Artists and Animator.

Further Study

Those who gain a Bachelor’s degree in Film and Television program from UMN can pursue a Master’s degree in Art and Design.

Entry Requirement

  • Graduated from Senior High Schools – Natural Science Program, Social Science Program, Language Program
  • Graduated from Senior Vocational Schools with competencies in drawing technique, Multimedia, Visual Communication Design, Graphic and Animation

Admission Click Here

Partnership & Bentuk Kerjasamanya

UMN’s Film and Animation Study Program has been working with the Indonesian Film and Animation Creator Certification Body (LSPKFT) in conducting professional competency tests for the workforce. In addition, we have also worked with the Television Film Employees Association (KFT) in the creation of the UMN Screen program.

Together with the Indonesian Animation Industry Association (AINAKI) we were involved in the creation of the Indonesian National Work Competency Standards (SKKNI) for Animation. Besides that, UMN Film and Animation Study Program has collaborated with the University of Canberra in organizing international conferences.

UMN’s Film and Animation Study Program has also been incorporated into the Association of Professions (Perkumpulan Program Studi Film dan Televisi Indonesia) with its office located in UMN.

Why Choose
UMN’s Film & Animation?

Film and Animation Study Program of Multimedia Nusantara University is the only study program that combines film and animation into one program. However, students can choose between the two to obtain deeper knowledge based on their interests.

Equipped with knowledge in that follows the development of technology, students are expected to be ready to face the advancement of the existing industry. Entrepreneurship is also part of learning and curriculum. Students can start their own business with the works they have created.

ECTS Points Table

ECTS Points 146 SKS
Education TypeBachelor Program
Duration4 years
LanguageBahasa Indonesia
Bachelor's DegreeBachelor of Art (S.Sn.)

Career Prospect

FILM

FIlm Director, Screenwriter, Director of Photography, Production Designer, Sound Designer, Film Editor, Film Producer, Film Critic, Film Researcher, Videographer, Video Artist, Film Scoring Composer.

Animation

Storyboard Artists/Visual Storytellers, Character Designers, Character Modeller, Environment/Layout Artists (Scene Planners), Animators (2D, 3D, Stop Motion), Technical Artists (Riggers, Facial Artists, etc), Visual FX Artists, Render Artists & Compositors, Animation Producers, Animation Directors, Motion Graphic Artists and Animator.

 

Further Study

Those who gain a Bachelor’s degree in Film and Television program from UMN can pursue a Master’s degree in Art and Design.

Student Scholarship

UMN scholarship program is offered to high school students in 12th grade who have academic, sports, and artistic achievements while in 11th grade. In addition, UMN also offers the program to high school/vocational school students who won medals in the National and International Science Olympics. As a form of appreciation for the dedication of teachers and employees/ staff in educating the nation's children, UMN provides scholarships in the form of a 50% reduction in fees for teachers/principals and a 30% reduction in fees for children of the employees/staff in high schools/vocational schools (both public and private) who want to continue their education at UMN.

Selengkapnya Informasi Beasiswa

Entry Requirement

  • Graduated from Senior High Schools – Natural Science Program, Social Science Program, Language Program
  • Graduated from Senior Vocational Schools with competencies in drawing technique, Multimedia, Visual Communication Design, Graphic and Animation

Admission Click Here

Academic Guidance Meetings

Students are required to attend academic guidance meetings at least 3 times per semester. The schedule of the meetings will be provided by the respective academic supervisors. Students have to bring the academic guidance book for the meeting and they need to make sure that the academic supervisor signs it.

Buku Akademik

Continuing Education Department

Continuing Education Department (CED) adalah program pengembangan pendidikan di Universitas Multimedia Nusantara (UMN) yang merupakan bagian dari Grup Kompas Gramedia. Kami memiliki berbagai program dalam kursus bahasa, pengembangan manusia, Pusat Pengujian untuk sertifikasi nasional dan internasional, dan program pelatihan. CED UMN dirancang untuk memenuhi kebutuhan siswa sekolah menengah dan perguruan tinggi, serta masyarakat dan profesional.

Information about CED

Internship Information

Students are encouraged to find their own companies / agencies for their internships that align with the focus of the Film & Animation Study Program i.e. Industrial Automation. Information about available internships can be obtained from other students, social media, job fairs, advertisements in print or electronic media or even through the UMN Career Development Center (CDC).

Panduan Magang

Thesis Information

To complete the Undergraduate Program (S-1) at Multimedia Nusantara University, students must prepare, present, and defend the thesis in front of the thesis examination board, in accordance with the provisions of the study program. The preparation of the thesis is done individually and the students can choose the supervisor directly provided that the selected supervisor agrees.

Panduan Skripsi

Important Information

In connection with the New Normal regulations, UMN implements its teaching system in accordance with the Press Release of the Ministry of Education and Culture of the Republic of Indonesia Number 137/sipers/A6/VI/2020 concerning Guidelines for The Implementation of Learning in the School Year and New Academic Year during the COVID-19 Pandemic, Chapter of the Learning System in the Higher Education Environment.

Panduan Pengajaran

Salima Hakim S.Sn., M.Hum
Kus Sudarsono S.E., M.Sn.
Ina Listyani Riyanto, S.Pd., M.A.
Annita, S. Pd., M.F.A.
DOMINIKA ANGGRAINI PURWANINGSIH
Christian Aditya, S.Sn., M.Anim.
Dr. Matius Ali, S.Sn., M.Hum.
Bayu Prihantoro Filemon, S.I.Kom.
RR. MEGA IRANTI KUSUMAWARDHANI
MAKBUL MUBARAK
Petrus Damiami Sitepu, S.Sn., M.I.Kom.

To support the learning process, umn provided a complete and sophisticated college facility, according to industrial standards. Through the existence of the facility, students have been invited to be close to the industrial world since sitting in college and to have competence that matches the needs of the industry. That way, it will make it easier for umn students to find jobs, even before graduation.

UMN is dedicated to providing an accessible and inclusive environment for all students, including students […]

UMN supports the spiritual well-being of every student and staff member by providing religious facilities, […]

UMN’s Social Spaces are multi-purpose spaces designed for student relaxation and interaction. Whether outdoor or […]

UMN’s bookstore provides textbooks, academic supplies, and university-branded merchandise. UMN’s bookstore is a one-stop shop […]

UMN became the first campus established by Kompas Corner. Here, UMN students can access information […]

With a larger capacity compared to the other halls, the Lecture Theatre can accommodate up […]

UMN’s Wi-Fi has a free flow system where UMN students are not charged with cellular […]

Extracurricular Student Activities

In order to help students explore and develop their non-academic potentials, UMN also provides a variety of extra-curricular activities for students which is locally called UKM, Student Activity Unit.

SEE OTHER
UMN’S STUDENT ACTIVITIES

Rekapitulasi Inovasi Hak Cipta - Film

CERTIFICATION

Green Building Training

UMN collaborates with Green Building Council Indonesia (GBCI) to conduct Greenship Associate training and certification at UMN every beginning of December. This training is a facility for UMN Physics Engineering students as well as the outside community to gain learning experience and also certification in the field of green building. For further information on this training, please contact ced[at]umn.ac.id.

Information Literacy

Information literacy is an ability that individuals have in determining, searching, managing and evaluating information effectively and efficiently. This training is open to UMN active students. For further information, please contact: library.umn.ac.id

“Since studying in the Film and Animation Study Program, I had the opportunity to make 3 animated short films as a final task of the semester. From this experience I had the opportunity to learn and experiment a lot with the way to tell stories. Now when I create comics, it feels like I can use all that science. Not only that, in UMN there are many student activities to make new friends, gain more insights, and improve teamwork. It is all very helpful from the stage of looking for a job until the time when you already work.”

 

Bryan Arfiandy

Komikus, Kosmik

Film & Animation

Filmmaking is a very favorable, aesthetic yet complex form of art. Only through teamwork, hard work and perseverance, a good film can be made. Live shoot, animated or CGI are our means to achieve it.

Kus Sudarsono, S.E., M.Sn. – Ketua Program Studi Film

NEWS & AWARDS ON FILM & ANIMATION

Stepping into the Digital World, UMN Empowers Santri Through a Multimedia Program