• BERITA & ACARA
  • E-LEARNING
  • MYUMN
  • PENELITIAN & PENGABDIAN
  • GLOBAL OFFICE
  • NEWS & EVENT
  • E-LEARNING
  • MYUMN
  • RESEARCH & SERVICE
  • GLOBAL OFFICE
  • Profil
    • Profil UMN
    • Manajemen
      • Sambutan Rektor
      • Pimpinan Universitas
      • Dosen
    • Kompas Gramedia
    • Sustainability Program
    • Master Plan Kampus
    • Projek Koica – Silla University
  • Why UMN?
    • Fasilitas
    • Info Beasiswa
    • Prestasi
    • Peluang Kerja
    • Testimonial
  • Akademik
    • Fakultas Teknik & Informatika
      • (S1) Informatika
      • (S1) Teknik Komputer
      • (S1) Teknik Elektro
      • (S1) Teknik Fisika
      • (S1) Sistem Informasi
      • Joint Degree – Informatics Program
    • Fakultas Bisnis
      • (D3) Perhotelan
      • (S1) Akuntansi
      • (S1) Manajemen
      • (S2) Magister Manajemen Teknologi
    • Fakultas Ilmu Komunikasi
      • (S1) Komunikasi Strategis
      • (S1) Digital Jurnalistik
      • (S1) Komunikasi Strategis – PJJ
      • (S2) Magister Ilmu Komunikasi
    • Fakultas Seni & Desain
      • (S1) Desain Komunikasi Visual
      • (S1) Arsitektur
      • (S1) Film & Animasi
    • Continuing Education Department (CED)
  • Pendaftaran
  • Kehidupan Kampus
    • Aktivitas Mahasiswa
      • DKBM (Dewan Keluarga Besar Mahasiswa)
      • UKM (Unit Kegiatan Mahasiswa)
      • KAMI (Keluarga Alumni UMN)
    • Sarana & Prasarana
      • Perpustakaan
      • Akses & Lingkungan
      • Dormitory UMN
      • Bus Kampus
Fonita Theresia Yoliando, S.Ds., M.A.
Oktober 22, 2020
Nadia Mahatmi, M.Ds.
Oktober 22, 2020

Dr. Yusup Sigit Martyastiadi, S.T., M.Inf.Tech.

Published by umnadmin on Oktober 22, 2020
Categories
Tags

Dr. Yusup Sigit Martyastiadi, S.T., M.Inf.Tech.

Program Studi Desain Komunikasi Visual (DKV)
Fakultas Seni & Desain
Riwayat Pendidikan
  • S1: Universitas Sanata Dharma, Yogyakarta; Sistem Kendali & Robotika, 1996 – 2004
  • S2: James Cook University, Australia; Multimedia Games Development, 2008 – 2010
  • S3: Institut Seni Indonesia, Yogyakarta; New Media Arts, 2017 – 2021
Keahlian Aesthetics of Interaction, 3D Game Design, 3D Digital Visualization, Interaction Design, Virtual Reality
Jabatan Dosen
Email [email protected]

  • Publikasi
  • Deskripsi

Publikasi

  1. Soraya, A. & Martyastiadi, Y.S. (2021). Aesthetics of Virtual: The Development Opportunities of Virtual Museums in Indonesia. International Journal of Creative and Arts Studies, Vol 8, No 1, June 2021 (DOI: https://doi.org/10.24821/ijcas.v8i1.5346)
  2. Martyastiadi, Y. S. (2021). Estetika Interaksi dalam Gim Virtual Reality Borobudur (Doctoral dissertation, Institut Seni Indonesia Yogyakarta). (http://digilib.isi.ac.id/8503/)
  3. Budiawan, H., & Martyastiadi, Y. S. (2020). The Explanation of Life Experience Reflection as Ideas of Artistic Research. International Journal of Creative and Arts Studies, 7(2), 145-152. (DOI: https://doi.org/10.24821/ijcas.v7i2.4658)
  4. Martyastiadi, Y.S., Setiyawan, C.F., Yulianti, I., Purnama, H., & Suanto, W. (2020). Virtual Collaboration of VR Borobudur Project: An Artistic Research Methodology. 2020 International Conference for ADADA + CUMULUS (18th International Conference of Asia Digital Art and Design), Tokyo, Japan, December 14th – 16th, 2020
  5. Martyastiadi, Y. S. (2020, June). From Spiritual to Virtual: An Interactive Digital Art Creation of Virtual Reality Borobudur. In 2020 Nicograph International (NicoInt) (pp. 18-25). IEEE, Japan. (DOI: 10.1109/NicoInt50878.2020.00011)
  6. Yulianti, I., & Martyastiadi, Y. S. (2020, June). Intellectual Property of Character Design based on Local Content of Ngada District, Indonesia. In 2020 Nicograph International (NicoInt) (pp. 26-31). IEEE, Japan. (DOI: 10.1109/NicoInt50878.2020.00012)
  7. Martyastiadi, Y. (2019). Body as a Game Controller: The Relationship between Technology and Aesthetics of Interaction. 2019 International Conference for ADADA + CUMULUS (17th International Conference for Asia Digital Art and Design), Malaysia
  8. Martyastiadi, Y., Tjandra A. M., Rizaldi, M. (2019). Aesthetics of Interaction on Virtual Reality with Educational Games Content. International Conference on Intermedia Arts and Creative Technology, Yogyakarta. (DOI: https://doi.org/10.5220/0009192201620171)
  9. Suanto, W. & Martyastiadi, Y. (2019). Modular Technique of 3D Modeling and Procedural Texturing for 3D Game Environment Design of “Jurnal Pahlawan”. International Conference on Intermedia Arts and Creative Technology, Yogyakarta. (DOI: https://doi.org/10.5220/0008525200050012)
  10. Martyastiadi, Y. (2019). Estetika Interaksi dalam Game: Perkembangan Teknologi dan Pengalaman Bermainnya. Gladi Nalar – Global Lokal dalam Riset Seni. Pascasarjana ISI Yogyakarta & Pascasarjana ISI Denpasar, Yogyakarta
  11. Carlina, J., Tjandra, AM., Martyastiadi, Y. (2018). 3D Visualization for Augmented Reality in “Jajanan Pasar” Puzzles. Jurnal Komunikasi Visual ULTIMART, Vol XI, No 2, Des 2018. Online Jan 2019 (DOI: https://doi.org/10.31937/ultimart.v11i2.1021)
  12. Martyastiadi, Y. (2018). The Paradox of Control: Visual Clue vs. Auditory Instruction in Game Designing. International Journal of Creative and Arts Studies, Vol 5, No 2, 35-47, Des 2018. (DOI: https://doi.org/10.24821/ijcas.v5i2.2409)
  13. Martyastiadi, Y. (2018). Visualization of God Shiva, Hinduism Icon on Borobudur, a Buddhist Temple and Its Interaction of Hindu-Buddhist Kingdom in Java 8th – 9th Century. 2018 International Conference for ADADA + COMULUS (16th International Conference for Asia Digital Art and Design), Tainan, Taiwan
  14. Martyastiadi, Y. (2018). Dynamic Sublimation of Visual Sensation of the Borobudur: Interactive Digital Arts Creation Through Practice Led Research. Rising Star Session: 2018 International Conference for ADADA + COMULUS (16th International Conference for Asia Digital Art and Design), Tainan, Taiwan
  15. Mega, A., Martyastiadi, Y., Prayogo, M. (2018). Tionghoa Decoration Motifs Adaptation in Property Design in Animated Film “Cio Tao”. International Journal of Asia Digital Art and Design Association, Vol 22 No 01, Oct 2018. (DOI: https://doi.org/10.20668/adada.22.1_26)
  16. Martyastiadi, Yusup S., (2017). Conference Report: 14th International Conference for Asia Digital Art and Design. International Journal of Creative and Arts Studies (IJCAS), Vol 4, No 1
  17. Novia, J., Martyastiadi, Y., & Fadly, F. (2016). The Effect of Squash and Stretch Principle In 3D Character’s Facial Wrinkles. 14th International Conference for Asia Digital Art and Design Association 2016 (ADADA), Bali (https://adada.info/2016/)
  18. Paramitha, I., Martyastiadi, Y., Maisie, A. (2015). Projection Technique for Creating 3D Virtual Reality of Borobudur Temple Assets. The International Conference on New Media Studies 2015 (CONMEDIA 2015), Jakarta. (DOI: 10.1109/CONMEDIA.2015.7449141)
  19. Martyastiadi, Y., Theodosia, R dan Prestasi, S. (2015). Low-Poly Modeling Tokoh dan Environment dalam Desain Game 3D. Jurnal Ilmu Seni & Desain ULTIMART, Vol VII, No 1, Juni 2015, ISSN: 1979-0716, Univ. Multimedia Nusantara. (DOI: https://doi.org/10.31937/ultimart.v8i1.459)
  20. Martyastiadi, Y., Purwaningsih, D. (2014). Desain Tokoh Dalam Proyek Armobyte. Jurnal Ilmu Seni & Desain ULTIMART, Vol VII, No 2, Desember 2014, ISSN: 1979-0716, Univ. Multimedia Nusantara. (DOI: https://doi.org/10.31937/ultimart.v7i2.470)
  21. Martyastiadi, Y. & Citrayani, C. (2013). Transformation of Javanese Shadow Puppet into 3D Characters: Application of 3D Low-Polygon Modeling in 3D Game Design. International Conference on New Media Studies 2013 (CONMEDIA 2013), Jakarta. (https://conmedia2013.umn.ac.id/)
  22. Martyastiadi, Y., Theodosia, R & Prestasi, S. (2013). Penerapan Low-poly Modeling dalam Desain Game 3D: Studi Kasus Game Emendation dan Indictus. Prosiding Seminar Nasional Riset dan Teknologi Terapan (RiTekTra) 2013, Jakarta. ISBN : 978-602- 97094-4-5 (www.ritektra.web.id)
  23. Martyastiadi, Y. (2013). The Effectiveness of Video Tutorial for Final Project Guidance in Game & Interactive Media Design. Proceedings of The International Workshop on Advanced Image Technology 2013 (IWAIT 2013), 590 – 593, Nagoya, Japan (www.iwait2013.com)
  24. Martyastiadi, Y. (2012). Sisi Lain Penyiaran Digital. Majalah Gagasan Vol. 18 No. 1 April 2012. Balai Pengkajian dan Pengembangan Komunikasi dan Informatika (BPPKI) Yogyakarta. Kementerian Komunikasi dan Informatika Indonesia
  25. Martyastiadi, Y., McCarthy, A., Yates, T. (2011). Analysis & Critique of Visual Representation: Fallout 3. Cairns. James Cook University. (Jurnal Ilmu Seni & Desain ULTIMART, Vol IV, No 2, Desember 2011, ISSN: 1979-0716, Univ. Multimedia Nusantara).

Deskripsi

Share
  • Beranda
  • Profil
  • Pendaftaran
  • Kalender Akademik
  • Aktifitas Kampus
  • Berita & Acara
  • Prestasi
  • Dormitory UMN
  • Karir di UMN
  • CED
  • Pemesanan Almamater

Informasi Pendaftaran

Email : [email protected]
Format : nama, alamat, no.telp,
jurusan, dan keterangan

Informasi UMN

Email : [email protected]

Yayasan Multimedia Nusantara
Universitas Multimedia Nusantara

Jl. Boulevard, Gading Serpong, Kel. Curug Sangereng, Kec. Kelapa Dua, Kab. Tangerang,
Prop. Banten, Indonesia
(T)+62-21.5422.0808
(F)+62-21.5422.0800
e-mail: [email protected]

© Copyright Universitas Multimedia Nusantara. Designed by Dorado
      • Daftar Sekarang!

      • Hubungi Kami